Missile Command – It’s Alive!

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I mailed my Missile Command board to Andrew at Arcade Solution on Monday the 5th.  As promised in his e-mails, it took him a little less than two weeks to get the board back to me.

Prior to shipping the board, I had already replaced several components. While inspecting the board, I discovered that one of the EPROMS was missing a leg. Instead of repairing it, I decided to order a new pre-programmed set. Stephan from Hobby Roms quickly sent a new set out to me, although shipping from him takes a bit longer as he is located in Canada and the package had to clear customs. Just to be on the safe side, I also ordered a new 6502 processor and a pokey chip. These were obtained from Mike’s Arcade.

I was a little nervous testing out the repaired board. If the game didn’t work, it meant more troubleshooting, more replacement parts and more money. Fortunately for me, I was greeted with a perfectly working Missile Command machine:

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Missile Command Repairs

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I spent a bit of time with Missile Command swapping out all of the EPROMs, the 6502 CPU and the pokey (a custom sound chip) and stil get the same results after powering it on.  There are two RAM chips that have quite a bit of corrosion.  My guess is they are the culprit.  Unfortunately, I’m not comfortable enough with my soldering abilities to install new RAM sockets so the board is being mailed out today for repair.  The turn around is going to be two weeks.  Stay tuned….

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Missile Command Pictures

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As promised yesterday, I was able to grab a few pictures of the new Missile Command cabinet for your viewing pleasure. I’m still surprised at the conditional of the cabinet. Keep in mind when looking at the pictures that I haven’t done any cleanup on the machine, the pictures show the actual condition of the cabinet when I took possession of it.

The cabinet has a serial number of 13473. There are two coin door counters, one for each side. The left hand coin counter shows 34,493 plays while the right shows 14,398. Keep in mind that these are not always accurate. The cabinet currently only has one of four leg levelers on it, so if it looks crooked in the pictures, there is nothing physically wrong with the cabinet.

The lower left corner has some small damage but not near as much as the Dig Dug corner. Fortunately, if I decide to fix it and butcher the side art, reproduction side art is widely available for Missile Command cabinets...

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Missile Command Arrives

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Missile Command joined the expanding list of games in my collection today. Here’s the good news, the cabinet is probably in the best shape of any cabinet I’ve received to date. The front of the cabinet literally looks like it’s factory fresh. The sideart is in good shape, but has a few dings and scratches. One of the back corners has worn away a bit, but that shouldn’t be too difficult to repair. The machine is complete with no missing parts.

Now the bad news, the game in it’s present state is not working. Other than plugging the machine in, I haven’t run any tests on it. All I get is a flashing screen of multiple colors. I haven’t even thrown the game into test mode yet to see what it reports back. Hopefully tonight I’ll get a chance to dig a bit deeper and try to figure out the cause.

The image to the left is not my machine, but is a stock image from the Killer List of Video Games, where you can read some of the history of the Missile Command game...

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